Archive for the ‘Reference and education’ Category

Characteristics of an Effective Training   no comments

Organizations invest time, money, effort, talents and manpower for training. There are different categories of training. Some are for enhancement of skills and knowledge while the others focus on non-tangible aspects of the group such as leadership style, teambuilding, conflict resolution, interpersonal skills and setting priorities.

So, how can organizations ensure that a training meets the objective it is expected to attain? Here are some characteristics of an effective training:

  • Continuous learning and development. A training should provide new skills and knowledge to the team members. A training should enhance existing dynamics and processes of the group.
  • Structure. There should be a training plan to make sure everything flows smoothly during the training. The entire process – from the planning to the execution to the evaluation – is crucial.
  • Effective training environment. The training should be conducted in an environment conducive to learning. The environment should be free from disruptions so that the participants can maximize the learning.
  • Goals. The training should be anchored on the organization’s goals. The training should be synchronized to fit the overall vision and mission of the organization.

Written by ben on July 12th, 2011

Stylish Basketball Moves   no comments

Posted at 9:08 pm in Reference and education

Basketball Moves

Over the years the game of basketball has become growingly common worldwide, especially among young adults. The various moves used in basketball are very stylish and useful for shaking one’s opponent to the net. As such if you are interested in playing the sport, here are a couple of the moves that you ought to know.

Dribbling basically speaks about when a player is moving while bouncing the ball constantly at the same time. The wraparound is another basketball move where the individual with the ball (ball handler) is bouncing the ball with one hand and dribbles it behind his/her back to pass it to his/her other hand. This move is mostly used when an opponent (defender) moves in to snatch the ball from the ball handler.

Another basketball move is the spin move where the ball handler turns his/her body to stand between the defender and the ball instead of facing the defender. This move can be done while the ball handler is dribbling or while playing in a post position. But the abrupt turn can leave the ball handler a little disoriented but if done correctly it can successfully throw off the defender.

A crossover dribble is a move where the ball handler switches the pace at which he/she dribbles the ball to confuse the defender. If the defender is going in one direction and the ball handler does a crossover, it is hard for the defender to switch directions so swiftly and in some situations the defender might even fall down which is called an ankle breaker.

Another move is the behind the back dribble where the ball handler bounces the ball behind his/her back and switches it to the other hand. This move is different from the wraparound as the ball is not supposed to go around the body as it is in the wraparound move. This move is most handy if your teammate is occupied, to get nearer to the hoop with minimum space between yourself and the defender, or to outrun the defender.

In a 2 person basketball game there are some moves that are used which are not frequently used in a game between 2 full teams as there is more space to run around and fewer defenders to consider. One of these is a give and go move in which the ball handler passes the ball to his/her teammate and instantly runs to an open area to receive the ball. This move is usually used to bring the ball closer to the hoop while being able to move swiftly to another position.

One more 2 player move is a back door play where a player gets behind the defense, receives the ball and gets an easy score. This move is usually pulled off when the defenders are focused on the ball handler and are not paying attention to the other player or the open space behind them.

If you desire to learn these and other basketball moves, look at a few of the video tutorials available online.

Written by admin on June 2nd, 2010

How to Build a Robot?   no comments

Posted at 2:40 am in Reference and education

We have all faced various instances where we were asked to build experiments whether for school, work or even your own pleasure. Believe it or not a robot can be very common in these instances. So in this how – to – guide we will explore the materials and steps needed to build a robot.

How To Build A Robot

Required Tools

Scissors

Required Materials

Wheel base

Nickel Cadmium battery

Receiver Combo (4 or 6 degrees of movement)

2 Velcro pieces

Professional Strength glue

2 Servos

Dual – lock tape

Instructions

1.Search around for any old toy parts that can be used, especially old radio-controlled (RC) cars. These can be stripped down and the batteries, controllers, servos and more can all be employed in your robot, saving you money. Also, think about stripping off the need less plastic pieces and leaving the wheel base of the RC car to build off of.

2.Find a wheel base (or strip down the existing RC car), leaving only the wheel base. Put aside the other components. Take two Velcro pieces and attach each to the wheel base using professional-strength glue, with one Velcro part on the bottom of the base and one on the top.

3.Attach a nickel-cadmium battery to the bottom Velcro piece, and then attach a 4- or 6- way connecter to the top Velcro part. The “ways,” or degrees, of the receiver point to the level of movement it gives your robot. Make sure your receiver and controller can be used and provide for the same amount of degrees of movement. A 4-way connecter makes way for up-down, left-right movement for example, while 6 ways makes way for more free diagonal movement, as well.

4.Connect two servos to your wheel bottom employing dual-lock tape. Make sure the servos are found on the perimeter of the wheel bottom near the wheels, but on opposite sides of the base from one another.

5.Wire all your parts to the connecter. Glance at the receiver and look into the channels at the end of it. All your parts will be wires into the ends of these channels. Connect the battery to the connecter, by using the channel marked “Batt” or “Battery.” Then, join the dual servos in directly adjacent channels on the receiver but away from the battery connection.

6.Turn on your robot creation with your controller and check if it works. You now have a working robot. Add any decorative touches to your robot as you see fit.

Tips & Warnings

Locating the tool in a pager might be tricky. Sometimes it appears like a little watch battery with two wires coming from it. It may also be cylindrical. But it will always be somewhat heavy compared to other components its size

Written by admin on May 27th, 2010